Table of Contents
- Final Fantasy Starter Kit
- Rosa, Steadfast White Mage
- Beatrix, Loyal General
- Lightning, Security Sergeant
- Judgment Bolt
- Ultima Weapon
- Adalbert Steiner
- Cloud Moogle
- Dwarven Castle Guard
- Suncrystal Fate
- Blade of Light
- White Auracite
- White Mage's Rod
- The Chosen of the Crystal
- Dragoon Spear
- G'raha Tia
- Item Merchant
- Warrior's Blade
- Suplex
- Freya Crescent
- Samurai Katana
- Barret Wallace
- Rabanasta, City of the Kingdom
- Ultimecia, Menace of Time
- Seymour Flux
- Deadly Embrace
- Xande, Dark Mage
- Magitek Scythe
- Sahagin
- Fairy of Il Meg
- Go for the Esper
- Laguna's Dreams
- Relm Drawings
- Aqueduct Rat
- Shinra Reinforcements
- Sephiroth's Intervention
- Walking Cie'th
- Al Bhed Rescuers
- Extermination
- The Return of Evil
It was reported earlier this week that some Final Fantasy products, including the Prerelease Kits, were inadvertently sent to some Brazilian stores, and it was widely anticipated that the cards would be leaked ahead of time before its release on June 13, 2025. Whether it is just coincidence or not, Spanish cards from the Final Fantasy Starter Kit products has been leaked.
Although Brazil no longer gets cards in Portuguese, they still get products in English and Spanish, but allegedly these pictures are from Chile. Without further ado, let's take a look at these cards in more detail, along with their translations where available!
Take note, these are unconfirmed leaks from a third party source so view at your own discretion! Cards that are officially spoiled so far can be found here. Click on the image to enlarge.
Final Fantasy Starter Kit

Starter Kits contain two preconstructed decks aimed at new players: Cloud, Planet's Champion (White and Red) and Sephiroth, Planet's Heir (Blue and Black) and contains:
- Two 60-card, ready-to-play Magic decks
- 2 Traditional Foil Mythic Rare cards (1 per deck)
- 2 Magic: The Gathering Arena code cards (1 per deck, only available in select regions)
- 2 deck boxes (1 per deck)
- 2 reference cards (1 per deck)
- 1 Play Guide booklet
There are 5 Rares in each deck with Collector Numbers outside of the main set, that are exclusive to the Starter Kit.
The full art Basic lands correspond to different Final Fantasy series.
Full translations of the cards from Spanish to English are available below along with their individual card images.
Cloud, Planet's Champion


Sephiroth, Planet's Heir


Rosa, Steadfast White Mage

Rosa, Steadfast White Mage {3}{W}
Legendary Creature - Noble Human Cleric
Reach
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn.
2/3
Beatrix, Loyal General

Beatrix, Loyal General {4}{W}{W}
Legendary Creature - Human Soldier
Vigilance
At the beginning of combat on your turn, attach any number of equipment you control to target creature you control.
4/4
Lightning, Security Sergeant

Lightning, Security Sergeant {2}{R}
Legendary Creature - Human Soldier
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning.
2/3
Judgment Bolt

Rays of Judgement {3}{R}
Instant
Rays of Judgment deals 5 damage to target creature and X damage to it's controller, where X is the number of equipment you control.
Ultima Weapon

Ultima Weapon {7}
Legendary Artifact - Equipment
Whenever equipped creature attacks, destroy target creature an opponent controls.
Equipped creature gets +7/+7.
Equip {7}
Adalbert Steiner

Adalbert Steiner {1}{W}
Legendary Creature - Human Soldier
Lifelink
Adalbert Steiner gets +1/+1 for each equipment you control.
Cloud Moogle

Cloud Moogle {3}{W}{W}
Creature - Moogle
Flying
Whenever this creature enters, put a +1/+1 counter on target creature.
Plainscycling {2}
2/3
Coeurl

Coeurl {1}{W}
Creature - Cat Beast
{1}{W}, {Tap}: Tap target non-enchantment creature.
2/2
Dwarven Castle Guard

Dwarven Castle Guard {1}{W}
Creature - Dwarf Soldier
When this creature dies, create a 1/1 colorless Hero creature token.
2/1
Suncrystal Fate

Suncrystal Fate {4}{W}
Instant
This spell costs 2 less to cast if it targets a tapped creature.
Destroy target nonland permanent.
Blade of Light

Blade of Light {1}{W}
Instant
Blade of Light deals damage equal to the number of creatures and equipment you control to target creature.
White Auracite

White Aurite {2}{W}{W}
Artifact
When this artifact enters, exile target non-land permanent an opponent controls until this artifact leaves the battlefield.
Tap: Add {W}.
White Mage's Rod

White Mage's Rod {1}{W}
Artifact - Equipment
Choose a Job. (When this equipment enters create a colorless 1/1 Hero creature token and attach this to it.)
Equipped creature gets +1/+1, gains "Whenever this creature attacks you gain 1 life," and is a Cleric in addition to its other types.
Equip {3}
The Chosen of the Crystal

The Chosen of the Crystal {5}{W}{W}
Sorcery
Create four 1/1 colorless Hero creature tokens. Put a +1/+1 counter on each creature you control.
Dragoon Spear

Dragoon Spear {1}{W}
Artifact - Equipment
Choose a Job. (When this equipment enters create a colorless 1/1 Hero creature token and attach this to it.)
Equipped creature gets +1/+0 and is a Knight in addition to it's other types.
During your turn equipped creature gets flying.
Gae Bolg - Equip {4}
G'raha Tia

G'raha Tia {4}{W}
Legendary Creature - Cat Archer
Reach
Whenever one or more creatures or artifacts you control are put into the graveyard from the battlefield, draw a card. This ability only triggers once per turn.
3/5
Item Merchant

Item Merchant {1}{R}
Creature - Human Citizen
Whenever you attack, target attacking equipped creature gets menace until the end of the turn.
2/2
Warrior's Blade

Warrior's Blade {3}{R}
Artifact - Equipment
Choose a Job. (When this equipment enters create a colorless 1/1 Hero creature token and attach this to it.)
Equipped creature gets +3/+2 and is a Warrior in addition to it's other types.
Equip 5
Suplex

Suplex {1}{R}
Sorcery
Choose one:
- Suplex deals 3 damage to target creature. If that creature would die this turn, exile it instead.
- Exile target artifact.
Freya Crescent

Freya Crescent {R}
Legendary Creature - Rat Knight
Jump - During your turn this creature has flying.
{Tap}: Add {R}. Only use this mana to cast equipment or activate abilities of equipment.
1/1
Samurai Katana

Samurai Katana {2}{R}
Artifact - Equipment
Choose a Job. (When this equipment enters create a colorless 1/1 Hero creature token and attach this to it.)
Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to it's other types.
Equip 5
Barret Wallace

Barret Wallace {3}{R}
Legendary Creature - Human Rebel
Reach
Whenever Barret Wallace attacks, he deals damage equal to the number of equipped creatures you control to defending player.
4/4
Rabanasta, City of the Kingdom

Rabanasta, City of the Kingdom
Land - City
This land enters tapped.
{Tap}: Add {R} or {W}.
Ultimecia, Menace of Time

Artemis, Menace of Time {4}{U}{U}
Legendary Creature - Human Warlock
Whenever this creature enters, tap all creatures your opponents control.
Whenever a creature you control deals combat damage to an opponent, draw a card.
4/4
Seymour Flux

Seymour Flux {4}{B}
Legendary Creature - Spirit Avatar
At the beginning of your upkeep, you may pay 1 life. If you do, you draw a card and put a +1/+1 counter on Seymour Flux.
5/5
Deadly Embrace

Deadly Embrace {3}{B}{B}
Sorcery
Destroy target creature an opponent controls. Then draw a card for each creature that died this turn.
Xande, Dark Mage

Xande, Dark Mage {2}{U}{B}
Legendary Creature - Human Sorcerer
Menace
Xande gets +1/+1 for each noncreature, nonland card in your graveyard.
Magitek Scythe

Magitek Scythe {4}
Artifact - Equipment
When this equipment enters, you may attach it to target creature you control. If you do, that creature gains first strike until end of turn and must be blocked thus turn if able.
Equipped creature gets +2/+1.
Equip 2
Sahagin

Sahagin {1}{U}
Creature - Merfolk Warrior
Whenever you cast a non-creature spell, if at least 4 mana was spent to cast it, put a +1/+1 counter on this creature and it can't be blocked this turn.
1/3
Fairy of Il Meg

Fairy of Il Meg {1}{U}
Creature - Fairy
Flying
Whenever this creature attacks, surveil 1.
2/1
Go for the Esper

Go for the Esper {3}{U}
Sorcery
Create a 3/3 blue Robot artifact creature token. If this spell was cast from a graveyard, put two +1/+1 counters on that token.
Flashback {5}{U}
Laguna's Dreams

Laguna's Dreams {1}{U}
Instant
Surveil 1 and then draw a card.
Flashback {3}{U}
Relm Drawings

Relm Drawings {2}{U}{U}
Sorcery
Create a token that is a copy of target artifact, creature, or land.
Aqueduct Rat

Aqueduct Rat {1}{B}
Creature - Rat
Rat Tail - When this creature dies, create a Treasure token.
2/2
Shinra Reinforcements

Shinra Reinforcements {2}{B}
Creature - Human Soldier
When this creature enters, mill 3 cards and gain 3 life.
2/3
Sephiroth's Intervention

Sephiroth's Intervention {3}{B}
Instant
Destroy target creature. You gain 2 life.
Walking Cie'th

Walking Cie'th {2}{B}
Creature - Mutant Horror
This creature enters tapped.
Whenever you cast a noncreature spell, you may pay {B}. If you do, return this creature from your graveyard to your hand.
Al Bhed Rescuers

Al Bhed Rescuers {2}{B}
Creature - Human Artificer Warrior
Whenever this creatue or another creature or artifact you control is put into your graveyard from the battlefield, target opponent loses 1 life and you gain 1 life.
2/3
Extermination

Extermination {2}{B}
Instant
Target creature gets -0/-9999 until end of turn.
The Return of Evil

The Return of Evil {4}{B}
Sorcery
Return target creature card from your graveyard to the battlefield with two +1/+1 counters on it.