Table of Contents
- All Lorwyn Eclipsed Leaks - Rares and Mythic Rares
- Brigid, Clachan's Heart {2}{W}
- Dawnhand Dissident {B}
- Catharsis {4}{R/W}{R/W}
- Slumbering Walker {3}{W}{W}
- Sapling Nursery {6}{G}{G}
- Abigale, Eloquent First-Year {W/G}{W/G}
- High Perfect Morcant {2}{B}{G}
- End-Blaze Epiphany {X}{R}
- Temple Garden
- Moonshadow {B}
- Scuzzback Scrounger {1}{R}
- Ashling, Rekindled {1}{R}
- Hallowed Fountain
- Goliath Daydreamer {2} {R}{R}
- Oko, Lorwyn Liege {2}{U}
- Champion of the Clachan {3}{W}
- Tam, Mindful First-Year {1}{W/U}
- Rimefire Torque {1}{U}
- Mutable Explorer {2}{G}
- Brigid, Doun's Mind {Back}
- Oko, Shadowmoor Scion {Back}
- Hallowed Fountain
- Ashling, Rimebound {Back}
- Spinerock Tyrant {3}{R}{R}
- Oko, Lorwyn Liege {2}{U}
- Champion of the Weird {3}{B}
- Collective Inferno {3}{R}{R}
- Glen Elendra Guardian {2}{U}
- Loch Mare
- Sapling Nursery {6}{G}{G}
- Gloom Ripper {3}{B}{B}
- Auntie Ool, Cursewretch {1}{B}{R}{G}
- Subterfuge {4}{U}
- Eventide's Shadow {4}{B}
- Mirrorform {4}{U}{U}
- Formidable Speaker {2}{G}
- Lamentation {5}{B}
- Temple Garden
- Trystan, Callous Cultivator {2}{G}
- Overgrown Tomb
- Brigid, Clachan's Heart {2}{W}
- Abundant Countryside
- Mornsong Aria {1}{B}
- Sygg's Command {1}{W}
- Aberrant Return
- Kinsbaile Cavalier {3}{W}
- Kinscaer Sentry {1}
- Chronicle of Victory {6}
- Kirol, Attentive First-Year {1}{R/W}{R/W}
- Bre of Clan Stoutarm {2}{R}{W}
- Champion of the Weird {3}{B}
- Rain-Slicked Copse
- Sapling Nursery {6}{G}{G}
- Bloodline Bidding {6}{B}{B}
- Master of Wares {2}{B}
- Shadow Urchin {2}{B/R}
- Bloom Tender {1}{G}
- Jubilation {5}{G}
- Kinbinding {3}{W}{W}
- Champion of the Clachan {3}{W}
- Deepwater Navigator {W}{U}
- Rhys, the Evermore {1}{W}
- Grave Veneration {3}{B}
- Chronicle of Victory {6}
- Impulsivity {6}{R}
- Village Pillagers {3}{R}{R}
- Elemental Spectacle {5}{G}
- All Lorwyn Eclipsed Leaks - Uncommons
- Luminollusk {3}{G}
- Dundoolin Weaver {1}{G}
- Pummeler for Hire {4}{G}
- Moon-Vigil Adherents {2}{G}{G}
- Chomping Changeling {2}{G}
- Pitiless Fists {3}{G}
- Blossoming Defense {G}
- Virulent Emissary {G}
- Encumbered Reejerey {1}{W}
- Wanderbrine Trapper {W}
- Flock Impostor {2}{W}
- Burdened Stoneback {1}{W}
- Clachan Festival {2}{W}
- Pyrrhic Strike {2}{W}
- Bark of Doran {1}{W}
- Meanders Guide {2}{W}
- Glamer Gifter {1}{U}
- Omni-Changeling {3}{U}{U}
- Unwelcome Sprite {1}{U}
- Illusion Spinners {4}{U}
- Pestered Wellguard {3}{U}
- Spell Snare {U}
- Rimekin Recluse {2}{U}
- Requiting Hex {B}
- Gutsplitter Gang {3}{B}
- Mudbutton Cursetosser {B}
- Creakwood Safewright {1}{B}
- Nightmare Sower {3}{B}
- Boggart Mischief {2}{B}
- Perfect Intimidation {3}{B}
- Shimmercreep {4}{B}
- Sourbread Auntie {2}{R}{R}
- Sting-Slinger {2}{R}
- Giantfall {1}{R}
- Warren Torchmaster {1}{R}
- Sizzling Changeling {2}{R}
- Lasting Tarfire {1}{R}
- Impolite Entrance {R}
- Boggart Cursecrafter {B}{R}
- Eclipsed Elf {B/G}{B/G}{B/G}
- Eclipsed Merrow {W/U}{W/U}{W/U}
- Voracious Tome-Skimmer {U/B}{U/B}{U/B}
- Eclipsed Kithkin {G/W}{G/W}
- Deepchannel Duelist {W}{U}
- Twinflame Travelers {2}{U}{R}
- Thoughtweft Lieutenant {G}{W}
- Reaping Willow {1}{W/B}{W/B}{W/B}
- Puca’s Eye {2}
- Dawn-Blessed Pennant {1}
- Eclipsed Realms
- Boggart Cursecrafter {B}{R}
- Eclipsed Boggart {B/R}{B/R}{B/R}
- Eclipsed Kithkin {G/W}{G/W}
- Eclipsed Merrow {W/U}{W/U}{W/U}
- All Lorwyn Eclipsed Leaks - Commons
- Lys Alana Informant {1}{B}
- Surly Farrier {1}{G}
- Tend the Sprigs {2}{G}
- Mistmeadow Council {4}{G}
- Assert Perfection {1}{G}
- Great Forest Druid {1}{G}
- Gilt - Leaf’s Embrace {2}{G}
- Midnight Tilling {1}{G}
- Wildvine Pummeler {6}{G}
- Unforgiving Aim {2}{G}
- Crossroads Watcher {2}{G}
- Timid Shieldbearer {1}{W}
- Gallant Fowlknight {3}{W}
- Keep Out {1}{W}
- Spiral into Solitude {1}{W}
- Liminal Hold {3}{W}
- Tributary Vaulter {2}{W}
- Riverguard's Reflexes {1}{W}
- Reluctant Dounguard {2}{W}
- Shore Lurker {3}{W}
- Sun-Dappled Celebrant {4}{W}{W}
- Appeal to Eirdu {3}{W}
- Wanderbeine Preacher {1}{W}
- Goldmeadow Nomad {W}
- Gravelgill Scoundrel {1}{U}
- Blossombind {1}{U}
- Silvergill Peddler {2}{U}
- Unexpected Assistance {3}{U}{U}
- Stratosoarer {4}{U}
- Glamermite {2}{U}
- Wanderwine Distracter {3}{U}
- Temporal Cleansing {3}{U}
- Wild Unraveling {U}{U}
- Aquitect's Defenses {1}{U}
- Summit Sentinel {1}{U}
- Run Away Together {1}{U}
- Kulrath Mystic {2}{U}
- Moonglove Extractor {2}{B}
- Bogstifter's Embrace {1}{B}
- Blighted Blackthorn {3}{B}
- Dream Seizer {3}{B}
- Scarblade's Malice {B}
- Auntie's Sentence {1}{B}
- Blight Rot {2}{B}
- Barbed Bloodletter {1}{B}
- Dawnhand Eulogist {3}{B}
- Boggart Prankster {1}{B}
- Bile-Vial Boggart {B}
- Scarblade Scout {1}{B}
- Heirloom Auntie {2}{B}
- Tweeze {2}{R}
- Reckless Ramacking {1}{R}
- Brambleback Brute {2}{R}
- Feed the Flames {3}{R}
- Burning Curiosity {2}{R}
- Flame-Chain Mauler {1}{R}
- Cinder Strike {R}
- Burning Curiosity {2}{R}
- Gristle Glutton {1}{R}
- Flamekin Gildweaver {3}{R}
- Enraged Flamecaster {2}{R}
- Kulrath Zealot {5}{R}
- Elder Auntie {2}{R}
- Boneclub Berserker {3}{R}
- Feisty Spikeling {1}{R/W}
- Mischievous Sneakling {1}{U/B}
- Chitinous Graspling {3}{G/U}
- Prideful Feastling {2}{W/B}
- Flaring Cinder {1}{U/R}{U/R}
- Wary Farmer {1}{G/W}
- Gangly Stomping {2}{R/G}
- Merrow Skyswimmer {3}{W/U}{W/U}
- Stoic Grove-Guide {4}{B/G}
- Chaos Spewer {2}{B/R}
- Stalactite Dagger {2}
- Evolving Wilds
- Rooftop Percher {5}
- Foraging Wickermaw {2}
- Firdoch Core {3}
- Changeling Wayfinder {3}
Lorwyn Eclipsed, the next Magic: The Gathering expansion to arrive on January 23, 2026, is set to start its official preview season on January 5, 2026. As is tradition, it isn't a preview season without leaks of the new cards on blurry photos! Some players managed to grab a hold of products early yet again, and leaked the cards to the public and posted on reddit.
Below are all the images leaked so far. Make sure to click to enlarge and zoom in to see the pictures. We will also have transcription of all the cards below each image.
Take note, these are unconfirmed leaks from a third party source so view at your own discretion!
All Lorwyn Eclipsed Leaks - Rares and Mythic Rares

Brigid, Clachan's Heart {2}{W}
Legendary Creature - Kithkin Warrior
Whenever this creature enters or transforms into Brigid, Clachan's Heart, create a 1/1 green and white Kithkin creature token.
At the beginning of your first main phase, you may pay {G}. If you do, transform Brigid.
Dawnhand Dissident {B}
Creature - Elf Warlock
{T}, Blight 1: Surveil 1.
{T}, Blight 2: Exile target card from a graveyard.
Catharsis {4}{R/W}{R/W}
Creature - Elemental Incarnation
Slumbering Walker {3}{W}{W}
Creature - Giant Warrior
This creature enters with two -1/-1 counters on it.
At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
Sapling Nursery {6}{G}{G}
Enchantment
Affinity for Forests (This spell costs 1 less to cast for each Forest you control.)
Landfall- Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
1 {G}, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
Abigale, Eloquent First-Year {W/G}{W/G}
Legendary Creature - Bird Bard
Flying, first strike, lifelink.
When Abigale enters, up to one other target creature loses all abilities. Put a flying counter, a first strike counter, and a lifelink counter on that creature.
High Perfect Morcant {2}{B}{G}
Legendary Creature - Elf Noble
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
End-Blaze Epiphany {X}{R}
Instant
End-Blaze Epiphany deals X damage to target creature. When that creature dies this turn, exile a number of cards from the top of your library equal to its power, then choose a card exiled this way. Until the end of your next turn, you may play that card.
Temple Garden
Land-Forest Plains
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Moonshadow {B}
Creature - Elemental
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Scuzzback Scrounger {1}{R}
Creature - Goblin Warrior
At the beginning of your first main phase, you may blight 1. If you do, create a Treasure token.
Ashling, Rekindled {1}{R}
Legendary Creature - Elemental Sorcerer
Whenever this creature enters or transforms into Ashling, Rekindled, you may discard a card. If you do, draw a card.
At the beginning of your first main phase, you may pay {U}. If you do, 1/3 transform Ashling.
Hallowed Fountain
Land - Plains Island
As this hand enters, you may pay 2 life. If you don't, it enters the battlefield tapped.
Goliath Daydreamer {2} {R}{R}
Creature - Giant Wizard
Whenever you cast an instant or sorcery spell from your hand, exile that card with a dream counter on it instead of putting it into your graveyard as it resolves.
Whenever this creature attacks, you may cast a spell from among cards you own in exile with dream counters on them without paying its mana cost.
Oko, Lorwyn Liege {2}{U}
Legendary Planeswalker - Oko
At the beginning of your first main phase, you may pay {G}. If you do, transform Oko.
Champion of the Clachan {3}{W}
Creature - Kithkin Knight
Flash
Tam, Mindful First-Year {1}{W/U}
Legendary Creature - Gorgon Wizard
Each other creature you control has hexproof from each of its colors.
{T}: Target creature you control becomes all colors until end of turn.
Rimefire Torque {1}{U}
Artifact
As this artifact enters, choose a creature type. Whenever a permanent you control of the chosen type enters, put a charge counter on this artifact.
Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
Mutable Explorer {2}{G}
Creature - Shapeshifter
Changeling (This card is every creature type.)
When this creature enters, create a tapped Mutavault token.

Brigid, Doun's Mind {Back}
Legendary Creature - Kithkin Soldier
{T}: Add X {G} or X {W}, where X is the number of other creatures you control.
At the beginning of your first main phase, you may pay {W}. If you do, transform Brigid.
Oko, Shadowmoor Scion {Back}
Legendary Planeswalker - Oko
At the beginning of your first main phase, you may pay {U}. If you do, transform Oko.
-1: Mill three cards. You may put a permanent card from among them into your hand.
-3: Create two 3/3 green Elk creature tokens.
-6: Choose a creature type. You get an emblem with "Creatures you control of the chosen type get +3/+3 and have vigilance and hexproof."
Hallowed Fountain
Land - Plains Island
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Ashling, Rimebound {Back}
Legendary Creature - Elemental Wizard
Whenever this creature transforms into Ashling, Rimebound and at the beginning of your first main phase, add two mana of any one color. Spend this mana only to cast spells with mana value 4 or greater.
At the beginning of your first main phase, you may pay {R}. If you do, transform Ashling.

Spinerock Tyrant {3}{R}{R}
Creature - Dragon
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
Oko, Lorwyn Liege {2}{U}
Legendary Planeswalker — Oko
At the beginning of your first main phase, you may pay {G}. If you do, transform Oko.
+2: Up to one target creature gains all creature types.
+1: Target creature gets -2/-0 until your next turn.
Champion of the Weird {3}{B}
Creature — Goblin Berserker
As an additional cost to cast this spell, behold a Goblin and exile it. (Exile a Goblin you control or a Goblin card from your hand.)
Pay 1 life, Blight 2: Target opponent blights 2. Activate only as a sorcery.
When this creature leaves the battlefield, return the exiled card to its owner’s hand.
Collective Inferno {3}{R}{R}
Enchantment
Convoke
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
Glen Elendra Guardian {2}{U}
Creature — Faerie Wizard
Flash
Flying
This creature enters with a -1/-1 counter on it.
{1}{U}: Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
Loch Mare
Creature — Horse Serpent
This creature enters with three -1/-1 counters on it.
{1}{U}: Remove a counter from this creature: Draw a card.
{2}{U}: Remove two counters from this creature: Tap target creature. Put a stun counter on it.
Sapling Nursery {6}{G}{G}
Enchantment
Affinity for Forests
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
1{}{G}, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
Gloom Ripper {3}{B}{B}
Creature — Elf Assassin
When this creature enters, target creature you control gets +X/+0 until end of turn and up to one target creature an opponent controls gets -0/-X until end of turn, where X is the number of Elves you control plus the number of Elf cards in your graveyard.
Auntie Ool, Cursewretch {1}{B}{R}{G}
Legendary Creature — Goblin Warlock
Ward—Blight 2. (To blight 2, a player puts two -1/-1 counters on a creature they control.)
Whenever one or more -1/-1 counters are put on a creature, draw a card if you control it. If you don't, that creature's controller loses 1 life.
Subterfuge {4}{U}
Creature — Elemental Incarnation
When this creature enters, target creature gains flying and "Whenever this creature deals combat damage to a player, that player mills cards" until end of turn.
Encore {7}{U}{U}
Eventide's Shadow {4}{B}
Sorcery
Remove any number of counters from among permanents on the battlefield.
You draw cards and gain life equal to the number of counters removed this way.
Mirrorform {4}{U}{U}
Instant
Each nonland permanent you control becomes a copy of target non-Aura permanent.

Formidable Speaker {2}{G}
Creature — Elf Druid
When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
{1}, {T}: Untap another target permanent.
Lamentation {5}{B}
Creature — Elemental Incarnation
When this creature enters, destroy target creature an opponent controls. You gain 3 life.
Encore {6}{B}{B}
Temple Garden
Land — Forest Plains
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Trystan, Callous Cultivator {2}{G}
Legendary Creature — Elf Druid
Deathtouch
Whenever this creature enters or transforms into Trystan, Callous Cultivator, mill three cards. Then if there is an Elf card in your graveyard, you gain 2 life.
At the beginning of your first main phase, you may pay {B}. If you do, transform Trystan.
Overgrown Tomb
Land — Swamp Forest
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Brigid, Clachan's Heart {2}{W}
Legendary Creature — Kithkin Warrior
Whenever this creature enters or transforms into Brigid, Clachan's Heart, create a 1/1 green and white Kithkin creature token.
At the beginning of your first main phase, you may pay {G}. If you do, transform Brigid.
Abundant Countryside
Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
{6}, {T}: Create a 1/1 colorless Shapeshifter creature token with changeling.
Mornsong Aria {1}{B}
Legendary Enchantment
Players can't draw cards or gain life.
At the beginning of each player's step, that player loses 3 life, search their library for a card, puts it into hand, then shuffles.
Sygg's Command {1}{W}
Kindred Sorcery - Merfolk
Choose two -
- Create a token that's a copy of a Merfolk you control.
- Creatures target player control lifelink until end of turn.
- Target player draws a card.
- Tap target creature.
Aberrant Return
Sorcery
Put one, two, or three target creature cards from graveyards onto the battlefield under your control. Each enters with an additional -1/-1 counter on it.
Kinsbaile Cavalier {3}{W}
Creature — Kithkin Knight
Knight creatures you control have double strike.
Kinscaer Sentry {1}
Creature — Kithkin Soldier
First strike, lifelink
Whenever this creature attacks, you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is the number of Knights and creatures you control.

Chronicle of Victory {6}
Legendary Artifact
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Kirol, Attentive First-Year {1}{R/W}{R/W}
Legendary Creature — Vampire Cleric
Tap two untapped creatures you control: Copy target triggered ability you control. You may choose new targets for the copy. Activate only once each turn.
Bre of Clan Stoutarm {2}{R}{W}
Legendary Creature - Giant Warrior
Another target creature you control gains lifelink and flying until end of turn.
At the beginning of your end step, if you’ve gained life this turn, exile cards from the top of your library until you exile a nonland card. You may cast it without paying its mana cost if that spell’s mana value is less than or equal to the amount of life you’ve gained this turn. If you don’t, put it into your hand.
Champion of the Weird {3}{B}
Creature — Goblin Berserker
As an additional cost to cast this spell, behold a Goblin and exile it.
Pay 1 life, Blight 2: Target opponent blights 2. Activate only as a sorcery.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Rain-Slicked Copse
Land — Forest Island
This land enters tapped.
Cycling 2
Sapling Nursery {6}{G}{G}
Enchantment
Affinity for Forests
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
{1}{G}, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
Bloodline Bidding {6}{B}{B}
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this pays for {1} or one mana of that creature's color.)
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
Master of Wares {2}{B}
Creature — Goblin Warlock
When this creature enters, target opponent reveals X cards from their hand, where X is the number of Goblins you control. You choose one of those cards. That player exiles it. If an instant or sorcery card is exiled this way, you may cast it for as long as you control this creature, and mana of any type can be spent to cast that spell.
Shadow Urchin {2}{B/R}
Creature — Ouphe
Whenever this creature attacks, blight 1.
Whenever a creature you control with one or more counters on it dies, exile that many cards from the top of your library. Until your next end step, you may play those cards.
Bloom Tender {1}{G}
Creature — Elf Druid
Vivid - {T}: For each color among permanents you control, add one mana of that color.
Jubilation {5}{G}
Creature — Elemental Incarnation
When this creature enters, creatures you control get +2/+2 and gain trample until end of turn. Encore {7}{G}{G}
Kinbinding {3}{W}{W}
Enchantment
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.

Champion of the Clachan {3}{W}
Creature — Kithkin Knight
Flash
As an additional cost to cast this spell, behold a Kithkin and exile it.
Other Kithkin you control get +1/+1.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature — Merfolk Wizard
Flash
When this creature enters, untap each other Merfolk you control.
As long as you attacked with three or more Merfolk this turn, Merfolk you control get +1/+0.
Rhys, the Evermore {1}{W}
Legendary Creature — Elf Warrior
Flash
When Rhys enters, another target creature you control gains persist until end of turn.
{W}, {T}: Remove any number of counters from target creature you control. Activate only as a sorcery.
Grave Veneration {3}{B}
Enchantment
When this enchantment enters, you become the monarch.
At the beginning of your end step, if you're the monarch, return up to one target creature card from your graveyard to your hand.
Whenever a creature enters your control deck, each opponent loses 1 life and you gain 1 life.
Chronicle of Victory {6}
Legendary Artifact
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Impulsivity {6}{R}
Creature — Elemental Incarnation
When this creature enters, you may cast target instant or sorcery card from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Encore {7}{R}{R}
Village Pillagers {3}{R}{R}
Creature — Goblin Warrior
Wither
When this creature enters, it deals 1 damage to each creature your opponents control.
Whenever a creature an opponent controls with a counter on it dies, you create a tapped Treasure token.
Elemental Spectacle {5}{G}
Sorcery
Vivid — Create a number of 5/5 red Elemental creature tokens equal to the number of colors among permanents you control. Then you gain life equal to the number of creatures you control.

All Lorwyn Eclipsed Leaks - Uncommons

Luminollusk {3}{G}
Creature - Elemental
Deathtouch
Vivid - When this creature enters, you gain life equal to the number of colors among permanents you control.
Dundoolin Weaver {1}{G}
Creature - Kithkin Druid
When this creature enters, if you control three or more creatures, return target permanent card from your graveyard to your hand.
Pummeler for Hire {4}{G}
Creature — Giant Mercenary
Vigilance, reach
Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)
When this creature enters, you gain X life, where X is the greatest power among Giants you control.
Moon-Vigil Adherents {2}{G}{G}
Creature - Elf Druid
Trample
This creature gets +1/+1 for each creature you control and each creature card in your graveyard.
Chomping Changeling {2}{G}
Creature - Shapeshifter
Changeling (This card is every creature tуре)
When this creature enters, destroy up to one target artifact or enchantment.
Pitiless Fists {3}{G}
Enchantment - Aura
Enchant creature you control.
When this Aura enters, enchanted creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +2/+2.
Blossoming Defense {G}
Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Virulent Emissary {G}
Creature - Elf Assassin
Deathtouch
Whenever another creature you control enters, you gain 1 life.

Encumbered Reejerey {1}{W}
Creature — Merfolk Soldier
This creature enters with three -1/-1 counters on it.
Whenever this creature becomes tapped while it has a -1/-1 counter on it, remove a
-1/-1 counter from it.
Wanderbrine Trapper {W}
Creature - Merfolk Scout
{1}, {T}, Tap another untapped creature you control: Tap target creature an opponent controls.
Flock Impostor {2}{W}
Creature - Shapeshifter
Changeling (This card is every creature type.)
Flash
Flying
When this creature enters, return up to one other target creature you control to its owner's hand.
Burdened Stoneback {1}{W}
Creature - Giant Warrior
This creature enters with two -1/-1 counters on it.
{1}{W}, Remove a counter from this creature: Target creature gains indestructible until end of turn. Activate only as a sorcery. (Damage and effects chat say "destroy" don't destroy in. If its toughness is 0 or less, it still dies.)
Clachan Festival {2}{W}
Kindred Enchantment - Kithkin
When this enchantment enters, create two 1/1 green and white Kithkin creature tokens.
{4}{W}: Create a 1/1 green and white Kithkin creature token.
Pyrrhic Strike {2}{W}
Instant
As an additional cost to cast this spell, you may blight 2. (You may put to -1/-1 counters on a creature you control)
Choose one. If this spell's additional cost was paid, choose both instead.
- Destroy target artifact or enchantment.
- Destroy target creature with mana value 3 or greater.
Bark of Doran {1}{W}
Artifact - Equipment
Equipped creature gets +0/+1.
As long as equipped creature’s toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Meanders Guide {2}{W}
Creature - Merfolk Scout
Whenever this creature attacks, you may tap another untapped Merfolk you control. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.

Glamer Gifter {1}{U}
Creature - Faerie Wizard
Flash
Flying
When this creature enters, choose up to one other target creature. Until end of turn, that creature has base power and toughness 4/4 and gains all creature types.
Omni-Changeling {3}{U}{U}
Creature - Shapeshifter
Changeling (This card is every creature type.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
You may have this creature enter as a copy of any creature on the battlefield, except it has changeling.
Unwelcome Sprite {1}{U}
Creature - Faerie Rogue
Flying
Whenever you cast a spell during an opponent's turn, surveil 2. (Look at the top two cards of your library. You may put any number of them into your graveyard and the rest on top of your library in any order.)
Illusion Spinners {4}{U}
Creature - Faerie Wizard
You may cast this spell as though it had flash if you control a Faerie.
Flying
This creature has hexproof as long as it's untapped. (It can't be the tanger of spells or abilities your opponents control.)
Pestered Wellguard {3}{U}
Creature - Merfolk Soldier
Whenever this creature becomes tapped, create a 1/1 blue and black Faerie creature token with flying.
Spell Snare {U}
Instant
Counter target spell with mana value 2.
Rimekin Recluse {2}{U}
Creature - Elemental Wizard
When this creature enters, return up to one other target creature to its owner's hand.

Requiting Hex {B}
Instant
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Destroy target creature with mana value 2 or less. If this spell's additional cost was paid, you gain 2 life.
Gutsplitter Gang {3}{B}
Creature - Goblin Berserker
At the beginning of your first main phase, you may blight 2. If you don't, you lose 3 life. (To blight 2, put two
-1/-1 counters on a creature you control.)
Creature - Goblin Warlock
As an additional cost to cast this spell, behold a Goblin or pay {2}. (To behold a Goblin, choose a Goblin you control or reveal a Goblin card from your hand.)
This creature can't block.
When this creature dies, destroy target creature an opponent controls with power 2 or less.
Creakwood Safewright {1}{B}
Creature - Elf Warrior
This creature enters with three -1/-1 counters on it.
At the beginning of your end step, if there is an Elf card in your graveyard and this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Nightmare Sower {3}{B}
Creature - Faerie Assassin
Flying, lifelink
Whenever you cast a spell during an opponent's turn, put a -1/-1 counter on up to one target creature.
Boggart Mischief {2}{B}
Kindred Enchantment - Goblin
When this enchantment enters, you may blight 1. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 1, pur a - 1/-1 counter on a creature you control.)
Whenever a Goblin creature you control dies, each opponent loses 1 liefe and you gain 1 life.
Perfect Intimidation {3}{B}
Sorcery
Choose one or both -
- Target opponent exiles two cards from their hand.
- Remove all counters from target creature.
Shimmercreep {4}{B}
Creature - Elemental
Menace (This creature can' be blocked except by two or more creatures.)
Vivid - When this creature enters, each opponent loses X life and you gain X life, where X is the number of colors among permanents you control.

Sourbread Auntie {2}{R}{R}
Creature - Goblin Warrior
When this creature enters, you may blight 2. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 2, put to -1/-1 counters on a creature you control.)
Sting-Slinger {2}{R}
Creature - Goblin Warrior
{1}{R}, {T}, Blight 1: This creature deals 2 damage to each opponent. (To blight 1, put a -1/-1 counter on a creature you control.)
Giantfall {1}{R}
Instant
Choose one -
- Target creature you control deals damage equal to its power to target creature an opponent controls.
- Destroy target artifact.
Warren Torchmaster {1}{R}
Creature - Goblin Warrior
At the beginning of combat on your turn, you may blight 1. When you do, target creature gains haste until end of turn. (To blight 1, put a -1/-1 counter on a creature you control)
Sizzling Changeling {2}{R}
Creature - Shapeshifter
Changeling (This card is every creature type.)
When this creature dies, exile the top card of your library. Until the end of your next turn, you may play that card.
Lasting Tarfire {1}{R}
Enchantment
At the beginning of each end step, if you put a counter on a creature this turn, this enchantment deals 2 damage to each opponent.
Impolite Entrance {R}
Sorcery
Target creature gains trample and haste until end of turn.
Draw a card.

Boggart Cursecrafter {B}{R}
Creature - Goblin Warlock
Deathtouch
Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.
Eclipsed Elf {B/G}{B/G}{B/G}
Creature - Elf Scout
When this creature enters, look at the top four cards of your library. You may reveal an Elf, Swamp, or Forest card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Eclipsed Merrow {W/U}{W/U}{W/U}
Creature - Merfolk Scout
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Voracious Tome-Skimmer {U/B}{U/B}{U/B}
Creature - Faerie Rogue
Flying
Whenever you cast a spell during an opponent's turn, you may pay 1 life.
If you do, draw a card.
Eclipsed Kithkin {G/W}{G/W}
Creature - Kithkin Scout
When this creature enters, look at the top four cards of your library.
You may reveal a Kithkin, Forest, or Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Deepchannel Duelist {W}{U}
Creature - Merfolk Soldier
At the beginning of your end step, untap target Merfolk you control.
Other Merfolk you control get +1/+1.
Twinflame Travelers {2}{U}{R}
Creature - Elemental Sorcerer
Flying
If a triggered ability of another Elemental you control triggers, it triggers an additional time.
Thoughtweft Lieutenant {G}{W}
Creature - Kithkin Soldier
Whenever this creature or another Kithkin you control enters, target creature you control gets +1/+1 and gains trample until end of turn.
Reaping Willow {1}{W/B}{W/B}{W/B}
Creature - Treefolk Cleric
Lifelink
This creature enters with two - 1/-1 counters on it.
{1}{W/B}, Remove two counters from this creature: Return target creature card with mana value 3 or less from your graveyard to the battlefield. Activate only as a sorcery.

Puca’s Eye {2}
Artifact
When the artifact enters, draw a card, then choose a color. This artifact becomes the chosen color.
{3}, {T}: Draw a Card. Activate only if there are five colors among permanents you control.
Dawn-Blessed Pennant {1}
Artifact
As this artifact enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Theefolk.
Whenever a permanent you control of the chosen type enters, you gain 1 life.
{2}, {T}, Sacrifice this artifact: Return target card of the chosen type from your graveyard to your hand.
Eclipsed Realms
Land
As this land enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a spell of the chosen type or activate an ability of a source of the chosen type.

Boggart Cursecrafter {B}{R}
Creature - Goblin
Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.
Eclipsed Boggart {B/R}{B/R}{B/R}
Creature - Goblin Scout
When this creature enters, look at the top four cards of your library.
You may reveal a Goblin, Swamp, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Eclipsed Kithkin {G/W}{G/W}
Creature - Kithkin Scout
When this creature enters, look at the top four cards of your library.
You may reveal a Kithkin, Forest, or Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Eclipsed Merrow {W/U}{W/U}{W/U}
Creature - Merfolk Scout
When this creature enters, look at the top four cards of your library.
You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
All Lorwyn Eclipsed Leaks - Commons

Lys Alana Informant {1}{B}
Creature - Elf Scout
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Surly Farrier {1}{G}
Creature - Kithkin Citizen
{T}: Target creature you control gets +1/+1 and gains vigilance until end of turn. Activate only as a sorcery.
Tend the Sprigs {2}{G}
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control seven or more lands and/or Threefolk, create a 3 / 4 green Treefolk creature token with reach. (It can block creatures with flying.
Mistmeadow Council {4}{G}
Creature - Kithkin Advisor
This spell costs {1} less to cast if you control a Kithkin.
When this creature enters, draw a card.
Assert Perfection {1}{G}
Sorcery
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to up to one target creature an opponent controls.
Great Forest Druid {1}{G}
Creature - Threefolk Druid
{T}: Add one mana of any color.
Gilt - Leaf’s Embrace {2}{G}
Enchantment - Aura
Flash
Enchant creature
When the Aura enters, enchanted creature gains trample and indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it. If its toughness is 0 or less, it will die.
Midnight Tilling {1}{G}
Instant
Mill four cards then you may return a permanent card from among them to your hand. (To Mill four cards, put the top four cards of your library into your graveyard.)
Wildvine Pummeler {6}{G}
Creature - Giant Berserker
Vivid - This spell costs {1} less to cast for each color among permanents you control.
Reach, trample.
Unforgiving Aim {2}{G}
Instant
Choose one:
- Destroy target creature with flying.
- Destroy target enchantment.
- Create a 2/2 black and green Elf creature token.
Crossroads Watcher {2}{G}
Creature - Kithkin Ranger
Trample
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.

Timid Shieldbearer {1}{W}
Creature - Kithkin Soldier
{4}{W}: Creatures you control get +1/+1 until end of turn.
Gallant Fowlknight {3}{W}
Creature - Kithkin Knight
When this creature enters, creatures you control get +1/+0 until and of the turn. Kithkin creatures you control also gain first strike until end of turn.
Keep Out {1}{W}
Instant
Choose one -
- Keep Out deals 4 damage to the target tapped creature.
- Destroy target enchantment.
Spiral into Solitude {1}{W}
Enchantment - Aura
Liminal Hold {3}{W}
Enchantment
When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
Tributary Vaulter {2}{W}
Creature - Merfolk Warrior
Flying
Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn.
Riverguard's Reflexes {1}{W}
Instant
Target creature gets +2/+2 and gains first strike until end of turn. Untap it.
Reluctant Dounguard {2}{W}
Creature - Kithkin Soldier
This creature enters with two -1/-1 counters on it.
Shore Lurker {3}{W}
Creature - Merfolk Scout
Flying
Sun-Dappled Celebrant {4}{W}{W}
Creature — Treefolk Cleric
Convoke (Your creatures can help cast this spell. Each creature you had while casting this spell pays for {1}.)
Vigilance
Appeal to Eirdu {3}{W}
Instant
One or two target creatures each get +2+1 until end of turn
Wanderbeine Preacher {1}{W}
Creature - Merfolk Cleric
Whenever this creature becomes tapped, you gain 2 life.
Goldmeadow Nomad {W}
Creature - Kithkin Scout
{W}, Exile this card from your graveyard. Create a 1/1 green and white Kithkin creature token. Activate only as a sorcery.

Gravelgill Scoundrel {1}{U}
Creature — Merfolk Rogee
Vigilance
Whenever this creature attacks, you may tap another untapped creature you control. If you do, this creature can't be blocked this turn
Blossombind {1}{U}
Enchantment - Аura
Enchant creature
When this Aura enter, tap enchanted creature
Eschanted creature can't become ustapped and can't have countets put on it.
Silvergill Peddler {2}{U}
Creature - Merfolk Cielen
Whenever this creature becomes tapped, draw a card, then discard a card
Unexpected Assistance {3}{U}{U}
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} of that creature's color)
Draw three cards, then discard a card.
Stratosoarer {4}{U}
Creature - Elemental
Flying
When this creature enters, target creature gains flying until end of turn.
Glamermite {2}{U}
Creature: Faerie Rogue
Flash
Flying
When this creature enters, choose one -
- Tap target creature.
- Untap sarget creature
Wanderwine Distracter {3}{U}
Creature - Merfolk Wizard
Whenever this creature becomes tapped, target creature an opponent controls pets -3/0 until end of turn.
Temporal Cleansing {3}{U}
Sorcery
Convoke
Wild Unraveling {U}{U}
Instant
As an additional cost to cast this spell. blight 2 or pay {1}. (To blight 2, put two -1/-1 counters on a creature you control.)
Counter target spell.
Aquitect's Defenses {1}{U}
Enchantment - Aura
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+2
Summit Sentinel {1}{U}
Creature - Elemental Soldier
When this creature dies, draw a card
Run Away Together {1}{U}
Instant
Choose two target creatures controlled by different players.
Return those creatures to their owners hands.
Kulrath Mystic {2}{U}
Creature - Elemental Wizard
Whenever you cast a spell with mana value 4 or greater, this creature gets +2/+0 and gains vigilance until end of turn.

Moonglove Extractor {2}{B}
Creature — Elf Warlock
Whenever this creature attacks, you draw a card and lose 1 life.
Bogstifter's Embrace {1}{B}
Sorcery
As an additional cost to cast this spell, blight 1 or pay {3}. (To blight 1, put a -1/-1 counter on a creature you control.)
Exile target creature.
Blighted Blackthorn {3}{B}
Creature — Treefolk Warlock
Whenever this creature enters or attacks, you may blight 2. If you do, you draw a card and lose 1 life. (To blight 2, put two -1/-1 counters on a creature you control.)
Dream Seizer {3}{B}
Creature — Faerie Rogue
Flying
When this creature enters, you may blight 1. If you do, each opponent discards a card. (To blight 1, put a -1/-1 counter on a creature you control.)
Scarblade's Malice {B}
Instant
Target creature you control gains deathtouch and lifelink until end of turn. When that creature dies this turn, create a 2/2 black and green Elf creature token.
Auntie's Sentence {1}{B}
Sorcery
Choose one —
- Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
- Target creature gets -2/-2 until end of turn.
Blight Rot {2}{B}
Instant
Put four -1/-1 counters on target creature.
Barbed Bloodletter {1}{B}
Artifact — Equipment
Flash
When this Equipment enters, attach it to target creature you control. That creature gains wither until end of turn. (It deals damage to creatures in the form of +1/+1 counters.)
Equipped: Creature gets +1/+2.
Dawnhand Eulogist {3}{B}
Creature — Elf Warlock
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, mill three cards. Then if there is an Elf card in your graveyard, each opponent loses 2 life and you gain 2 life. (To mill three cards, put the top three cards of your library into your graveyard.)
Boggart Prankster {1}{B}
Creature — Goblin Warrior
Whenever you attack, target attacking Goblin you control gets +1/+0 until end of turn.
Bile-Vial Boggart {B}
Creature — Goblin Assassin
When this creature dies, put a -1/-1 counter on up to one target creature.
Scarblade Scout {1}{B}
Creature — Elf Scout
Lifelink
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
Heirloom Auntie {2}{B}
Creature — Goblin Warlock
This creature enters with two -1/-1 counters on it.
Whenever another creature you control survives 1, then remove a -1/-1 counter from this creature. (To survive 1, look at the top two cards of your library. You may put a card from among them into your graveyard.)

Tweeze {2}{R}
Instant
Tweeze deals 3 damage to any target. You may discard a card. If you do, draw a card.
Reckless Ramacking {1}{R}
Instant
Target creature gets +3/+0 and +2 until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Brambleback Brute {2}{R}
Creature — Giant Warrior
This creature enters with two -1/-1 counters on it.
{1}{R}, Remove a counter from this creature: Target creature can't block this turn. Activate only as a sorcery.
Feed the Flames {3}{R}
Instant
Feed the Flames deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Burning Curiosity {2}{R}
Sorcery
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Exile the top two cards of your library. If this spell's additional cost was paid, exile three cards instead. Until the end of your next turn, you may play those cards.
Flame-Chain Mauler {1}{R}
Creature — Elemental Warrior
{1}{R}: This creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Cinder Strike {R}
Sorcery
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Cinder Strike deals 2 damage to target creature. It deals 3 damage to that creature instead if this spell's additional cost was paid.
Burning Curiosity {2}{R}
Sorcery
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Exile the top two cards of your library. If this spell's additional cost was paid, exile three cards instead. Until the end of your next turn, you may play those cards.
Gristle Glutton {1}{R}
Creature — Goblin Scout
{T}, Blight 1: Discard a card. If you do, draw a card. (To blight 1, put a -1/-1 counter on a creature you control.)
Flamekin Gildweaver {3}{R}
Creature — Elemental Sorcerer
Trample
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Enraged Flamecaster {2}{R}
Creature — Elemental Sorcerer
Reach
Whenever you cast a spell with mana value {4} or greater, this creature deals 2 damage to each opponent.
Kulrath Zealot {5}{R}
Creature — Elemental Warrior
When this creature enters, exile the top two library cards. Until the end of your next turn, you may play that card.
Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Elder Auntie {2}{R}
Creature — Goblin Warlock
When this creature enters, create a 1/1 black and red Goblin creature token.
Boneclub Berserker {3}{R}
Creature — Goblin Berserker
This creature gets +2/+0 for each other Goblin you control.

Feisty Spikeling {1}{R/W}
Creature - Shapeshifter
Changeling (This card is every creature type.)
During your turn, this creature has first strike.
Mischievous Sneakling {1}{U/B}
Creature - Shapeshifter
Changeling (This card is every creature type.)
Flash
Chitinous Graspling {3}{G/U}
Creature - Shapeshifter
Changeling (This card is every creature type.)
Reach
Prideful Feastling {2}{W/B}
Creature - Shapeshifter
Changeling (This card is every creature type.)
Lifelink
Flaring Cinder {1}{U/R}{U/R}
Creature - Elemental Sorcerer
When this creature enters and whenever you cast a spell with mana value 4 or greater, you may discard a card. If you do, draw a card.
Wary Farmer {1}{G/W}
Creature - Kithkin Citizen
At the beginning of your end step, if another creature entered the battlefield under your control this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Gangly Stomping {2}{R/G}
Creature - Shapeshifter
Changeling (This card is every creature type.)
Trample
Merrow Skyswimmer {3}{W/U}{W/U}
Creature - Merfolk Soldier
Convoke (Your creatures can help cast this spell. Each creature you had while casting their spell pays for {1} or one mana of that creature's color.)
Flying, vigilance
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Stoic Grove-Guide {4}{B/G}
Creature - Elf Druid
{1}{B/G}, Exile this card from your graveyard: Create a 2/2 black and green Elf creature token. Activate only as a sorcery.
Chaos Spewer {2}{B/R}
Creature - Goblin Warlock
When this creature enters, you may pay {2}. If you don't, blight 2. (To blight 2, put two -1/-1 counters on a creature you control.)

Stalactite Dagger {2}
Artifact - Equipment
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Equipped creature gets +1/+1 and is all creature types.
Equip {2} ({2}: Attach to target creature you control. Equip only as sorcery.)
Evolving Wilds
Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Rooftop Percher {5}
Creature - Shapeshifter
Changeling (This card is every creature type.)
Flying
When this creature enters, exile up to two target cards from graveyards. You gain 3 life.
Foraging Wickermaw {2}
Artifact Creature - Scarecrow
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{1}: Add one mana of any color. This creature becomes that color until end of turn. Activate only once each turn.
Firdoch Core {3}
Kindred Artifact - Shapeshifter
Changeling (This card is every creature type.)
{T}: Add one mana of any color.
{4}: This artifact becomes a 4/4 artifact creature until end of turn.
Changeling Wayfinder {3}
Creature - Shapeshifter
Changeling (This card is every creature type.)
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.









